本文整理汇总了Golang中fmt.Sprintln函数的典型用法代码示例。如果您正苦于以下问题:Golang Sprintln函数的具体用法?Golang Sprintln怎么用?Golang Sprintln使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了Sprintln函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。
示例1: Error
func (in *Input) Error(args ...interface{}) {
if panicOnError {
panic(fmt.Errorf("%s:%d: %s", in.File(), in.Line(), fmt.Sprintln(args...)))
}
fmt.Fprintf(os.Stderr, "%s:%d: %s", in.File(), in.Line(), fmt.Sprintln(args...))
os.Exit(1)
}
开发者ID:danny8002,项目名称:go,代码行数:7,代码来源:input.go
示例2: Start
func (e *Engine) Start() {
var err error
e.shader.program, err = LoadProgram("shader.v.glsl", "shader.f.glsl")
if err != nil {
panic(fmt.Sprintln("LoadProgram failed:", err))
}
e.shape.buf = gl.CreateBuffer()
gl.BindBuffer(gl.ARRAY_BUFFER, e.shape.buf)
gl.BufferData(gl.ARRAY_BUFFER, EncodeObject(cubeData), gl.STATIC_DRAW)
e.shader.vertCoord = gl.GetAttribLocation(e.shader.program, "vertCoord")
e.shader.vertTexCoord = gl.GetAttribLocation(e.shader.program, "vertTexCoord")
e.shader.projection = gl.GetUniformLocation(e.shader.program, "projection")
e.shader.view = gl.GetUniformLocation(e.shader.program, "view")
e.shader.model = gl.GetUniformLocation(e.shader.program, "model")
e.shape.texture, err = LoadTexture("gopher.png")
if err != nil {
panic(fmt.Sprintln("LoadTexture failed:", err))
}
e.started = time.Now()
}
开发者ID:lovexiaov,项目名称:gomobileapp,代码行数:26,代码来源:main.go
示例3: String
func (p *PackageDeprecated) String() string {
return fmt.Sprintln(" root:", p.root) +
fmt.Sprintln(" name:", p.name) +
fmt.Sprintln("version:", p.version) +
fmt.Sprintln(" source:", p.Source) +
fmt.Sprintln(" tmpdir:", p.tmpdir)
}
开发者ID:hfeeki,项目名称:gpkg,代码行数:7,代码来源:package_deprecated.go
示例4: String
func (this DepthMap) String() string {
s := fmt.Sprintln("Depths", len(this))
for _, dData := range this {
s += fmt.Sprintln("Depth:", dData.depth, "Items:", len(dData.array))
}
return s
}
开发者ID:gulinfang,项目名称:GarageEngine,代码行数:7,代码来源:DepthMap.go
示例5: runPrune
func runPrune(dockerCli *command.DockerCli, opts pruneOptions) (spaceReclaimed uint64, output string, err error) {
pruneFilters := opts.filter.Value()
pruneFilters.Add("dangling", fmt.Sprintf("%v", !opts.all))
warning := danglingWarning
if opts.all {
warning = allImageWarning
}
if !opts.force && !command.PromptForConfirmation(dockerCli.In(), dockerCli.Out(), warning) {
return
}
report, err := dockerCli.Client().ImagesPrune(context.Background(), pruneFilters)
if err != nil {
return
}
if len(report.ImagesDeleted) > 0 {
output = "Deleted Images:\n"
for _, st := range report.ImagesDeleted {
if st.Untagged != "" {
output += fmt.Sprintln("untagged:", st.Untagged)
} else {
output += fmt.Sprintln("deleted:", st.Deleted)
}
}
spaceReclaimed = report.SpaceReclaimed
}
return
}
开发者ID:docker,项目名称:docker,代码行数:31,代码来源:prune.go
最后编辑: kuteng 文档更新时间: 2021-08-23 19:14 作者:kuteng